Catch’s mission is to provide rewards that benefit both shoppers and merchants, and promote healthier relationships with debt. In 2024, we needed a way to dramatically expand the number of brands where our users could earn rewards. We created CatchPass, a virtual debit card that lets shoppers earn rewards anywhere, not just at integrated brands.
User research, prototyping, usability testing, brand, UI design
Product Design Lead (me), PM, Engineers
2 months
This was the number one piece of feedback we received from user interviews and surveys.
With tightening budgets, merchants were hesitant to commit to integration.
We had a chicken-and-egg problem, with engagement limiting growth, and vice versa.
✔️ 5+ Catch purchases in the last 3 months
✔️ Has shopped at 3+ brands
✔️ Has downloaded our app
✔️ Between ages of 23-32
✔️ Hadn’t heard of Catch
✔️ 3+ beauty/apparel purchases in the last month
✔️ Has used a method other than credit card
Participants feel they get bombarded with credit and debit card offers. Providers like Venmo and Affirm already promote them heavily.
Our current network features mostly trendy beauty & apparel brands. Because of that, many users associate Catch with "fun money" or guilty pleasures.
Most participants mentioned loving the convenience of Apple Pay in store, and users got excited at the idea of connecting Catch.